Category Archives: Games

Game productions of and with students of Trickfilmklasse Kassel.

ITFS – Here we come!

The Animation Class is invited again to exhibit at the  ITFS, one of the biggest animation festivals worldwide, and will therefore present the latest works in the Game Zone.

5 new games were developed within the last year by students of the classes of animation and new media:

Dead Herring


Your Future Game


Balance The Bottle


Shake Yer Dix


QB – A Cube’s Tale

We’re excited!

Animation Class on Facebook
New Media Class

 

VR Game: Dead Herring

Almost one year ago, students of animation started a cooperation with the department of chemistry of Universität Kassel. The goal was to make chemical processes and reactions that surround us everyday accessible and comprehensible to a wide range of people. The result is a virtual reality game, in which the player acts as a forensic scientists and explores his environment up to its molecular components: Dead Herring.

 

In the 17th century escaped criminals used the smell of red herrings to confuse tracker dogs and cover their track.

 


Next week Dead Herring, as well as other projects of Kunsthochschule Kassel will be exposed in the Game Zone of the Festival of Animated Film Stuttgart.

 

Class of Animation on Facebook

HESSEN TALENTS 2018 @ 68th BERLINALE

The HESSEN TALENTS will be featured at the 68th Berlinale. With Jonatan Schwenk  »Sog«,  Florian Maubach »Räuber und Gendarm«, Alma Weber »Obvious«, Petra Stipetic & Maren Wiese »Your Future Game«.

Hessische Hochschulfilme, Talente und Pitch-Präsentationen auf der 68. Berlinale

Seit zehn Jahren sind die HESSEN TALENTS eine feste Größe im Programm des Europäischen Filmmarktes der Berlinale. Auch 2018 wird das gleichnamige Programm Filme aus vier filmschaffenden Hochschulen Hessens einem internationalem Fachpublikum vorstellen. Zudem präsentieren studentische Filmschaffende am Dienstag, den 20.02. auf dem bundesweiten Empfang der Filmhochschulen in Berlin persönlich ihre Projekte.
Zehn Kurzfilme werden am Mittwoch, den 21.02. im Filmmarkt gezeigt – online ergänzt um drei weitere herausragende Produktionen von in Hessen ausgebildeten Nachwuchstalenten. Darunter auch die Dokumentation „Ink of Yam“, die mit dem Hessischen Hochschulfilmpreis 2017 ausgezeichnet wurde.

( source: http://hfmakademie.de/de/pages/presse)


Hessentalents 2018 auf der Berlinale

 

Balance the Bottle available on iPhone and Android

Georgi Krastev, student of animationclass, published his first game for iphone and android. People love it, average rating: ☆☆☆☆. He might even have got a call from Google, they say, because nice coding, they say.

My first game ever!!!
Play it on your phone now!
–Balance The Bottle–

iPhone: https://itunes.apple.com/us/app/id1310172527
Android: https://play.google.com/store/apps/details…

– Georgi Krastev via facebook 


About Balance The Bottle

Lift the bottle from below with your finger and balance it. Challenge your friends’ instinct to a balance-off and beat their scores! Then revel in confetti and unlock new bottles!

+ Fun
+ Simple
+ Super hard 🔥 🔥
+ 30+ bottles

While balancing you will randomly get stars. Use 100 stars to buy presents and unlock more awesome, fun things to balance – like a cucumber, a flask, a hat and even… dat boi! Each object makes a different sound when you beat your score.

~~featuring all-mouth sounds~~

( Source: https://play.google.com/store/apps/details?id=com.kraa.balance.bottle.cap#details-reviews ) 


Georgi Krastev

ckollision – human plays machine plays human plays machine

To what extent does an increased focus on digital media influence the perception of my own reality? How do we filter playfully information and what is the impact of immersion on my own psyche?

Students of the School of Art and Design Kassel together with computer scientists of the University of Kassel present answers to these questions. By invitation of the 34 th Kasseler Dokumentarfilm- und Videofest they organise an exhibition where video games, interactive installations and VR experiments are presented in an artistic context.

VR-ZOETROP / Interactive Virtual Reality Experience / Developer: Filip Dippel, Max Holicki, Petra Stipetic Programmer: Peter Müller

The hand that draws explores materials on a haptic level while it is directly linked to the technological interface of the future, where computer games, installation works, and virtually real experiments establish themselves as forms of creative expression. The interplay of systematic research and inventive curiosity reflects autonomous approaches of working with computers and points indirectly to the key visual of the current Dokfest.

where is joe / Interactive Virtual Reality Experience / Developer: Áron Farkas, Georgi Krastev, Stefan Kreller, Dennis Stein-Schomburg, Lennert Raesch / 3D Modellers: Chen Yang, Ferdinand Kowalke, Jan Wielers, Max Holicki, Maximilian Wagener, Mikola Debik

The impulse for the organisation and selection of this year’s exhibition contributions from Kassel was given by the team of the animation class, where animation is taught as a form of artistic expression in the department of visual communication. What helps is the physical and organisational proximity to visual arts, graphic design, new media and film departments as part of the School of Art and Design Kassel.

the internet restroom / http://188.166.163.33 / Developer: Topicbird, studio for connective virtualities Jasper Meiners, Isabel Paehr

From this base, paths open up to the wide variety of modern animation, from digital production to experimental techniques, to interactive narrative forms and transmedia dissemination.


kcollision
präsentiert von/presented by Trickfilmklasse Kassel

Ort/location
Interim
am Kulturbahnhof
Franz-Ulrich-Str. 16
34117 Kassel

Eröffnung/opening
15.11. / 21h

Öffnungszeiten/opening hours
15.11. / 21–23h
16.11.–18.11. / 15–21h
19.11. / 15–20h


Animation Class
www.trickfilmkassel.de

Universitiy of Kassel
www.uni-kassel.de

Kassel Documentary Film and Video Festival
www.kasselerdokfest.de

»Sog« wins GRAND PRIX @ Primanima in Hungary

»Sog« wins yet another! This time in Hungary at the Primanima Internation Film Festival . Congrats, lads!

Sog wins GRAND PRIX at Primanima in Hungary!
We got this lovely created award and a beautiful screenprint!
Many thanks to the jury, the festival and of course our team Merlin Flügel Florian Maubach Ivan Robles Ferdinand Kowalke Maximilian Wagener Marc Rühl Mikola Debik
All the award winners including Ugly and Studiokamp – Music & Sound Design (congrats!): http://primanima.eu/dijak-2017.php?lang=en

– Jonatan Schwenk


AWARDS OF THE JURIES
GRAND PRIX:
Jonatan Schwenk: Sog (GER)

For a critical film about going against the masses told through an original and innovative visual language and disturbing storytelling.

( Source: http://www.primanima.eu/dijak-2017.php?lang=en )


About »Sog«

After a flood, fish got stuck on some old trees. In danger of drying out they scream sharply. Woken up by the noise, the inhabitants of a nearby cave don’t feel happy about the unintended gathering…

( Source: http://www.primanima.eu/film.php?film_id=21&lang=en )


About Primanima

Primanima is an international festival and competition of first animations. Its co-founders launched the festival in 2012 with a goal to provide a platform for talented young animators to introduce their first films, as well as with an aim to add animation and other educational programs to the cultural life of Budaörs. Four sections compete for the awards of Primanima, student films, graduation films, first films and children’s films. In addition to the screenings animation playzone, international workshop, forums and concerts also add colour to the event. If you want to come to a festival where you can have enough fun for whole year Primanima is the right place. Come and join our animation community in Budaörs which is growing and growing by every edition.

( Source: http://primanima.eu/ )


6th Primanima, Hungary
Jonatan Schwenk
»Sog« on facebook

REVIEW: ITFS and FMX 2017

Stuttgart: Beim Internationalen Trickfilmfestival in Stuttgart (ITFS) war auch die Trickfilmklasse vertreten…

…und präsentierte in der dortigen GAMEZONE verschiedenste Spiele und künstlerische Installationen.

»Übungen in Neugierde« war der Titel der Ausstellung, die für den Betrachter zu einer Entdeckertour wurde.

Eine Highlight war die Präsentation dreier brandneuer VR-Projekte: Bei »Where is Joe« kann in die Gestalt eines Riesen geschlüpft, und eine virtuelle Stadt erkundet werden.

»Zoetrop« macht es möglich, mittels virtueller Farbe im 3D-Raum zu zeichnen und eigene Animationen zu erstellen und »das Labor« verbindet visuelle Wahrnehmung mit haptischer Erfahrung und bietet ein spannendes Tasterlebnis mit Überraschungseffekt.


Trickfilme von Studierenden wurden auf der Werkschau im Kino präsentiert.

Parallel zum ITFS fand zudem vom 1. – 5. Mai die FMX, Conference on Animation, Effects, Games und Transmedia unter dem Motto »Beyond the Screen« statt. Die Trickfilmklasse präsentierte sich und ihren Studiengang an einem von den Studierenden designten Stand.


https://www.fmx.de/
http://www.itfs.de/
http://www.wkv-stuttgart.de/

Trickfilmklasse at ITFS and FMX 2017

The Trickfilmklasse Kassel exhibits at the WKV ( Württembergischen Kunstverein ) as part of the GameZone. The exhibition is placed within the framework of the ITFS ( Internationales Trickfilm-Festival Stuttgart – Festival of Animated Film ), that takes place from May 2nd – 7th in Stuttgart.

Exhibition location is on the 1st floor in the WKS, room number 216.


At the same time as the animation festival the FMX 2017 ( International Conference on Animation, Effects, VR, Games and Transmedia ) takes place from May 2nd – 5th. The Trickfilmklasse Kassel has an exhibition booth at the conference.


Das Internationale Trickfilm-Festival Stuttgart – Festival of Animated Film (ITFS),
2. – 7. Mai 2017, wurde 1982 gegründet und ist eines der weltweit größten und wichtigsten Festivals für Animationsfilm. In neun Wettbewerbskategorien werden über 70.000 Euro Preisgeld vergeben. Neben dem Partner Spotlight – Festival für Bewegtbildkommunikation arbeitet das ITFS eng mit der FMX zusammen. Als Europas größte Fachkonferenz für Animation, Effekte, VR, Games und digitale Medien (Conference on Animation, Effects, VR, Games and Transmedia) veranstaltet sie gemeinsam mit dem ITFS die Businessplattform Animation Production Day, dem einzigen auf Animationsprojekte spezialisierten Koproduktion- und Finanzierungsmarkt in Deutschland.


https://www.fmx.de/
http://www.itfs.de/
http://www.wkv-stuttgart.de/